Feb. 8th, 2003

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sins t|y ut*yr fo-netic alfypxets u+ur tu- scru-tx up tu- pxe- e+u-sfyl, i- hatx tu- cum up u+it| mi- o-n. u+un re-cu+i-rment u+usx t*at it u+u|tx hafx tu- pxe- ti-pypxl e+u-sxincx t|y no-rmyl incxlis| ce-pxo-rtx. ynut*yr u+usx t*at it pxe- fa-rle- nemonic, at le-st tu- me-. pxo-t| u+ur cxra-tle- helpytx pxi- re-li-e+incx hefxile- on acsent morcs instetx ufx nu- letyrsx. a|so-, i- li-c e+u-sxincx 'y' asx t|y s|u+o -- it cxifxsx it a- ni-s o-ltx incxlis| fe-l.

e+es, i- no- nun ufx e+u- can re-tx t|is.
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..and not a stop to think! Tonight was Chris' Friday Shadake game. There were more assassination attempts, not *all* directed against the party, and we fought them off. And there was much looting.

We also redid the technology (at least, as it relates to combat) before the game, which COMPLETELY NERFED Ran (the ninja). The GM'll let the guy remake his character, at least... and he was still pretty effective this time because of the taser built in to his sword.

game summary )
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Whee. AC2 )

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