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Jan. 10th, 2009 04:17 pm
terrycloth: (d20)
[personal profile] terrycloth
Technically, we played Shadake last night.

Snowwy said he was going to make ziti for dinner since it was his turn, if no one objected. I don't think anyone realized that he meant 'make it from scratch'. It took a half hour to buy all the ingredients, so we didn't exactly get to Lazar's place early, and then *two and a half hours* to cook. It wasn't ready until 9pm. I don't think *anyone* expected that, not even Snowwy. If we *had*, we would have started playing while he was cooking.

As it was, by the time we finally started it was already really late. And then Lazar (and everyone else) was in a kind of distracted 'huh, what's going on?' mood, so we barely got anything done.

After an interminable argument about what to do next, the slave-mage person possessed a bat to tell the party that while the dragon they were worried about sneaking past was gone, the temple itself was buried so they wouldn't be able to get to the orb. So after another interminable argument, they started heading down the mountain.

At least the otter wasn't still insane -- the bat's pain-attacks had done fatigue-level sanity damage, which wore off quickly.

There was a sheer cliff and the stupid lake between them and their stuff, but from the top of the cliff they could see a better crossing point a few miles to the side. While they were heading that way, they were ambushed by an infinite number of tiny ratlings, who tried to roll giant logs at them which were easily avoided (after the first one hit took them by surprise) by ducking into the deep pits in the slope they were on. Others hid in trees and pelted them fairly pathetically with rocks.

Takara fired back with the bow, Cane and Kyngeah (the otter had finally picked a name) used melee weapons, and Nico (so did the bird-thing) flew around firing really weak crystal shards. Fortunately, it didn't take much to scare off the log-rollers. Unfortunately, a bunch also popped up from pre-dug holes in melee range, and swarmed the NPCs with vicious feral rage. Kyngeah and Takara managed to pry them off the slave-mage, but the kid was buried in a pile of them, and the NPC mage decided that a fireball was a good idea.

This did kill most of the goblins in melee range, but both he and the kid were badly burned and unconscious. And two goblins who hadn't been burnt to a crisp grabbed the kid and started running off with him. Takara and Nico and (technically, although ineffectually) Cane tried to throw things at them to stop them, and managed to get them to leave him behind.

That just left the rock-throwers, which Kyngeah decided to convert to her religion with a display of gaudy miracle power. This... worked. After the infighting it caused was over, she had three barely-sentient ratling followers, which she tried to teach to heal, using the party (in particular, the two unconscious NPCs) as training dummies.

They got back to their things to do the healing -- the ratlings lived on the mountain, and hadn't found them, luckily... so much for this being a deserted area! -- and while Kyngeah was healing, Cane tried to analyze the stabilizer pills, since it didn't look like they were going to get back in time to get another dose from the source. While he did manage to analyze them, many of the ingredients were... fictional. There were substitutes that could be used, which actually existed, but that made the mixture 10 levels more difficult, and therefore far beyond his skill.

But Nico remembered suddenly that he had a shape metal spell that could repair the boiler, which meant that they *could* repair the For Sale $400,000, and maybe get back to... er... that place they came from, whatever it was called, before destabilizing completely.

So Kyngeah said fairwell to her ratling followers, ordering them to start a new cult of Abraxis without her (one of them had actually managed to learn to heal, another had accidentally learned how to magically injure people), and they headed back out of the deadlands.

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