terrycloth: (d20)
[personal profile] terrycloth
Tonight we had a session of Lazar's world-of-time Shadake game. He didn't have a lot prepared, so we messed around with extracting ourselves from the lair and the city, and identifying a few of the random ter'angreal we'd found.

Not a lot else to tell than that. Once it was clear that, at least for the moment, the vampire was actually gone, Fezzik started playing with a few of the ter'angreal that survived his outburst. He found a bottle that sucked all the happiness out of the user, and turned it into a little rubber ball. There was a mortal and pestle in which you could crush one of those balls to give the happiness back to everyone in the area... which was more than happened if you crushed it by other means -- only the crusher got the emotions then. There was a star-shaped thing that turned itself into a tattoo on his palm which he couldn't figure out how to remove.

At this point, Kanwei got bored and went off in search of the other prisoner they'd heard moaning. The others followed after a bit, and the prisoner was cut down and healed from dozens of little bite marks all over his body. He recognized the other prisoner they'd rescued, and the two dead nimune chained up in the pit -- apparently, they'd been a group of five, all of whom the vampire had captured. The party helped him search the rest of the lair, but there was no sign of his fifth companion.

So they headed back to the inn, where they saw Lucrecia, the supposedly dead Brown Ajah Aes Sedai from the underground garden, talking to a smitten Jacen. Not wanting her to steal all the good ter'angral again, they went to the stable and locked them up magically in their cart -- solid air to prevent anyone touching them, covered with the illusion that the tarp over the cart was 'securely fastened' to explain why anyone who tried wouldn't be able to peek inside.

Then they went to confront Lucrecia, but she was gone, and everyone in the inn seemed to have had their memory erased. Fezzik spotted a suspicious tied off weave on Jacen, and cut it... and the next thing anyone noticed, he was gone. Hariin was a bit more perceptive than the others, and immediately noticed that something had just ended which was preventing them from noticing that Fezzik was gone, and suggested they split up to search. Sophia ran to check the rooms, Kanwei headed to the stables (disguising himself as a cockroach as soon as he was out of sight), and Hariin charged out the front door.

There, he found Lucrecia interrogating a charmed Fezzik, thoroughly in love with her and telling her everything that had happened that night in great detail. Fezzik tried to attack him to break the spell, and Lucrecia ran off, after ordering Fezzik to kill Hariin. Fezzik locked Hariin in a wall of air, and held it there to suffocate him... until the mind control wore off. By then, Hariin was unconscious, but not actually dead.

The others arrived, having heard the scuffle, but the battle was over. Lucrecia was gone, for the moment, and her spells had faded. They were all too tired for leaving in the middle of the night to be an attractive option, though, so instead Fezzik put an illusion of 'questioners' (the whitecloaks' most dangerous inquisitors) on the inn to hopefully discourage any further visitors, and they all went to sleep.

Well, except Sophia, who ran off to avoid the whitecloaks, just like she had the last time questioners had been in the vicinity. Oops. In the morning, they noticed she was missing, and figured that either she'd run off, or she'd been captured... and if she'd run off, she would probably try to meet them on the road. Only problem being they hadn't decided which way to go yet the night before.

In the morning, it was obvious which way to go -- they didn't have anything nearly like a full load, so it was on to Ebu'dar to try to find another cache. They sent Hariin -- a fast flyer, five times as fast as their wagon -- back towards Caemlyn, to find (or, well, 'be found by') Sophia in case she'd assumed they were going back.

It turned out that she'd assumed they were pressing on as well, though, and met them just outside the city, on the far side of an annoying, muddy bridge that took them an hour to cross. During which time a bored Fezzik had gotten himself smashed out of his mind after activating a sort of cursed angreal from the vampire's cache. He recovered, though, and Hariin caught up with them that night, despite the terrible freezing rain that threatened to ground him.

(unknown to the others, Sophia was having some sort of repeated nocturnal encounters with the vampire, that was apparently following them somehow instead of staying in the city) [but I don't know the details because it was all handled secretly]

So they were all (except for Ash, who'd stayed in Four Kings to try to relocate the vampire) together again, and headed out the next morning towards Ebu'dar. Just as they'd broken camp and took to the road, however, they were joined by a caravan of travelling tinkers... that Sophia and Fezzik recognized as their old bandit gang, from way back when.

last session | next session

...and I'm now officially on vacation, 'till the new years. Supposedly, I've been on vacation since Wednesday, but I came in the rest of the week to try to get some stuff I'd been working on checked in... only to be foiled at the last second by a limitation in the compiler that was keeping *anyone* adding new code from checking in. So, screw it, I left my computer in a state that my manager can get at to check in the code if said problem is fixed while I'm gone...

Profile

terrycloth: (Default)
terrycloth

October 2020

S M T W T F S
    123
45678910
11121314151617
18192021222324
25262728 293031

Style Credit

Expand Cut Tags

No cut tags
Page generated Apr. 9th, 2026 09:56 pm
Powered by Dreamwidth Studios