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Today was Tom's Sunday RttToEE game, in which the party reunited and joined with another party to lay the smack down on an uppity priest, who thought that just because he could kill any of us with a single spell, heal himself up to full TWICE, and teleport home at will, that we wouldn't be able to touch him.

Mepechu caught up with Sotho (that's the name of the halfling who decided to run off and leave the party), and convinced him to trade the bag of holding for the expensive but cursed dwarven gem. As the reason he was stealing the bag was to hide it for his god... well, the gem was more valuable, and also more deserving of being hidden. Then she and Guinsette teleported back to Raster to rejoin the party.

As the cocky high priest of the temple was still hanging around being evil, drinking evil beer and buying evil rounds of drinks for the other patrons -- oh, and threatening the lives of various people and occasionally casting Slay Living, or having his invisible assassins take potshots -- the party decided to kick his butt. The plan was pretty simple -- load 'silence 15' radius' on a couple of very fast fighters, then run in and grapple him, and then kill him. If the authorities interfered... well, the party wasn't really afraid of anyone in Raster, and after spending much of the past week killing nonstop, often killing the much weaker gnolls and ogres who couldn't even pretend to put up a fight, the thought of killing innocent orcs who got in the way seemed a little less repugnant.

So, they jumped him. Grappling him failed -- he was stronger than he looked -- and he managed to get out of the zone of silence. Making good on his threats, he cast 'circle of doom' and killed a dozen innocent bar patrons... and pissed off the OTHER party of adventurers in town.

With four angry fighter-types bearing down on him, he made the tactical error of retreating upstairs. In the narrow hallway, it was all too easy to trap him in a mass of bodies and slowly beat him down, encased in silence... although for a long time he seemed to be holding his own.

Eventually, after several failed attempts to dislodge Mepechu (in troll form) from the top of the stairs, he broke right through the wall and started running down the street! But Guinsette, with boots of striding and springing and a silence on her, had been doing nothing every turn but staying ready to chase him down, and managed to keep him in silence until he was finally killed.

Picking through the loot, the party saw that just from his *scrolls*, it was obvious that he wouldn't have *had* to run if he'd been able to get out of the silence.

His body was burned up in the forge of the Temple of Moradin, his items were identified and distributed between the two parties, and a prayer against resurrection was performed. ("Bad high priest of insanity! No come back to life! Stay dead!") No, this wasn't magical in any way, but after seeing how horribly difficult killing him had been when he was AMBUSHED without any spells up and without any underlings except for a pair of cowardly assassins who hadn't even helped in the fight, everyone PRAYED that he'd stay dead.

And he was only the high priest of the *intermediate* temple... how horribly more powerful must his bosses, the Doom Dreamers, be?

last session next session

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