No D+D for you! Well, except this movie.
Oct. 11th, 2005 10:17 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The game last night was cancelled because 3 out of 5 people couldn't make it (and a fourth didn't say). Instead, I went home and... played City of Heroes.
With K'Teri, I've been working on the Library of Souls story arc, and having some PUG problems. Namely, they keep quitting and abandoning me in the middle of a mission. Probably because Earth Thorn Casters are hard.
Last time, they left me in a prison guarded by at least four overlords and two dozen earth thorn casters, after dying six or seven times trying to assault the prison from within... I broke out, stealthed the glowy actually inside the prison, zipped out of the room (somehow without getting quicksanded) and soloed the room with the last few glowies in it (which had a solo-appropriate spawn because we'd never visited it before they left).
This time, the group abandoned me after a room full of portals went VERY VERY WRONG, because the tank panicked and woke them all up. The only person to stick around was a fire/storm controller... and between the two of us, under the cover of bonfires and earthquakes, we fought a fighting retreat to a narrow hallway perfect for slowly, sloooowly wearing through the forty or so behemoths. Basically, we kept them from coming down the hallway with the ground-pounder moves (bonfire knocks *back* which was very helpful), and whenever volcanic gases came up I could suppress them enough that we could run out and punch them for a while... but once it went down we had to run back around the corner.
Needless to say, I went through a lot of pets.
Pepster: "We rule!"
K'Teri: "This is kind of fun. I just wish we got XP."
Portals were fixed in I5 to not give you XP for summoned enemies, you see. Luckily, portals were also fixed to (a) only spit out 10 or so enemies at a time, and (b) go to sleep after doing so, if no one was nearby, so the mission was salvageable. It wasn't easy or fast to take out the portals, but we did it... then pulled Akarist away from his portal and took him out. Arc complete! Have an SO you can't use yet!
After that we found a blaster, and did several more missions at a more reasonable pace, before I decided to log off.
The DVR had the D+D 2: Wrath of the Dragon God recorded, so I decided to watch that. It was better than the first movie (the one actually in theaters), at least for D+D players. For one thing, it looked like it'd been written by someone who had ever played D+D ever. The plot could have been a module, the spells were mostly actual D+D spells, the cleric could turn undead a few dozen HD at a time, the thief checked for traps and secret doors, the wizard's familiar was forgotten in a pocket until it was needed (and then died unceremoniously after ten seconds), etc.
This morning, I decided to update the ninja deck by taking out the Mirrodin and putting in some Dimir guild. Then I put in some black ninjas, since I was going blue/black anyway. Had to go to work before really finishing it, though.
With K'Teri, I've been working on the Library of Souls story arc, and having some PUG problems. Namely, they keep quitting and abandoning me in the middle of a mission. Probably because Earth Thorn Casters are hard.
Last time, they left me in a prison guarded by at least four overlords and two dozen earth thorn casters, after dying six or seven times trying to assault the prison from within... I broke out, stealthed the glowy actually inside the prison, zipped out of the room (somehow without getting quicksanded) and soloed the room with the last few glowies in it (which had a solo-appropriate spawn because we'd never visited it before they left).
This time, the group abandoned me after a room full of portals went VERY VERY WRONG, because the tank panicked and woke them all up. The only person to stick around was a fire/storm controller... and between the two of us, under the cover of bonfires and earthquakes, we fought a fighting retreat to a narrow hallway perfect for slowly, sloooowly wearing through the forty or so behemoths. Basically, we kept them from coming down the hallway with the ground-pounder moves (bonfire knocks *back* which was very helpful), and whenever volcanic gases came up I could suppress them enough that we could run out and punch them for a while... but once it went down we had to run back around the corner.
Needless to say, I went through a lot of pets.
Pepster: "We rule!"
K'Teri: "This is kind of fun. I just wish we got XP."
Portals were fixed in I5 to not give you XP for summoned enemies, you see. Luckily, portals were also fixed to (a) only spit out 10 or so enemies at a time, and (b) go to sleep after doing so, if no one was nearby, so the mission was salvageable. It wasn't easy or fast to take out the portals, but we did it... then pulled Akarist away from his portal and took him out. Arc complete! Have an SO you can't use yet!
After that we found a blaster, and did several more missions at a more reasonable pace, before I decided to log off.
The DVR had the D+D 2: Wrath of the Dragon God recorded, so I decided to watch that. It was better than the first movie (the one actually in theaters), at least for D+D players. For one thing, it looked like it'd been written by someone who had ever played D+D ever. The plot could have been a module, the spells were mostly actual D+D spells, the cleric could turn undead a few dozen HD at a time, the thief checked for traps and secret doors, the wizard's familiar was forgotten in a pocket until it was needed (and then died unceremoniously after ten seconds), etc.
This morning, I decided to update the ninja deck by taking out the Mirrodin and putting in some Dimir guild. Then I put in some black ninjas, since I was going blue/black anyway. Had to go to work before really finishing it, though.