Change of plans...
Jun. 20th, 2005 09:52 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Solution to the missing 'maintained spells' window in EQ2: hit alt-m. So it's just an unfortunate UI (although sadly not an uncommon one) and not actually a bug.
Yesterday we didn't play D+D, because Eric and Josh bailed at the last second. Instead, we played 'Betrayal at the Haunted Mansion' (or something like that) where I got screwed into being the evil person because Tom misread the rules (I found out afterwards). The only way to attack other people (barring special items) is with might, and I had the lowest might in the party... so I had to just sort of hope my monster ally would take everyone out all on its own. It didn't.
We stopped after that one game, much earlier than we'd normally stop, because Tom's wife wanted him to go out shopping at costco with her. So much for father's day. }:P
I used to extra time to see Batman Begins, which was a pretty good movie, but not really a *batman* movie. It didn't have much of the humor or camp that I always liked about Batman, even less than the excessively dark cartoon series. It was just unrelentingly dark and nasty. But, if you don't care about Batman and just want to see a movie about ninjas, it was pretty good.
Afterwards I watched some TV (Dr. Who mostly), then went on EQ2 and grouped for a bit. A bossy froglock (is there any other kind?) took over the group after we went into blackburra, and instead of going after the critters one of our mages needed for a quest, just dragged us around killing random green things. For *hours*. I think they might have been blue to him.
Blackburra is really laggy, like the cities in AC2, and it was crap xp, and he kept ninja-looting all the ?s that appeared (until I got fed up and started ninja-looting them while he was fighting). He also told me to 'do nothing but heal me' a lot, even after everyone else in the group bailed... doing nothing but healing him tended to drag the fights out for a long time, and end with all the enemies pounding on me.
Eventually we went outside (finally!) (after I asked explicitly to leave blackburra, after a half hour or so of hints went untaken), got a couple replacements, and went hunting haze kodiaks for one of my quests. The haze kodiaks were scary -- they came in huge groups of whites (for me) (oranges for the froglock) and were all marked heroic. They were super-weak, though -- they hit for like 6. The only person who was ever in danger during those fights was the mage, who'd panic as soon as anyone got on him and run around out of healing range. EQ2 isn't like CoH -- it checks range and line of sight on resolution.
The 'unwashed savages' or whatever that were in the same little valley were a bit harder, mostly because they'd instantly go for the healer (me) as soon as I healed anyone, and then I had to tank them all. They still didn't hit very hard, but there were a lot of them and they were *focused*.
The hardest was the 'den mother', a big bear who hit for like 50-100 at a pop and had plenty of hit points herself. She'd tear up our 'tank' (he was a crusader, which apparently means 'fragile and doesn't taunt' -- well, he *had* taunt, I saw him use it once. Once.) fast enough that I had to chain heal him or let him die, and then she'd come for me along with all her weaker buddies, (who always went right for me from the get-go) and interrupt my spells when I tried to heal myself. Somehow, we managed not to have any deaths fighting her twice, and she always dropped a rare item. I managed to win the lotto for the one I couldn't use, but hopefully I can sell it on the player market for a few dozen silver.
Through all that, I made two and a half levels. No one from those groups got added to my friends list, though. Especially not the froglock.
Yesterday we didn't play D+D, because Eric and Josh bailed at the last second. Instead, we played 'Betrayal at the Haunted Mansion' (or something like that) where I got screwed into being the evil person because Tom misread the rules (I found out afterwards). The only way to attack other people (barring special items) is with might, and I had the lowest might in the party... so I had to just sort of hope my monster ally would take everyone out all on its own. It didn't.
We stopped after that one game, much earlier than we'd normally stop, because Tom's wife wanted him to go out shopping at costco with her. So much for father's day. }:P
I used to extra time to see Batman Begins, which was a pretty good movie, but not really a *batman* movie. It didn't have much of the humor or camp that I always liked about Batman, even less than the excessively dark cartoon series. It was just unrelentingly dark and nasty. But, if you don't care about Batman and just want to see a movie about ninjas, it was pretty good.
Afterwards I watched some TV (Dr. Who mostly), then went on EQ2 and grouped for a bit. A bossy froglock (is there any other kind?) took over the group after we went into blackburra, and instead of going after the critters one of our mages needed for a quest, just dragged us around killing random green things. For *hours*. I think they might have been blue to him.
Blackburra is really laggy, like the cities in AC2, and it was crap xp, and he kept ninja-looting all the ?s that appeared (until I got fed up and started ninja-looting them while he was fighting). He also told me to 'do nothing but heal me' a lot, even after everyone else in the group bailed... doing nothing but healing him tended to drag the fights out for a long time, and end with all the enemies pounding on me.
Eventually we went outside (finally!) (after I asked explicitly to leave blackburra, after a half hour or so of hints went untaken), got a couple replacements, and went hunting haze kodiaks for one of my quests. The haze kodiaks were scary -- they came in huge groups of whites (for me) (oranges for the froglock) and were all marked heroic. They were super-weak, though -- they hit for like 6. The only person who was ever in danger during those fights was the mage, who'd panic as soon as anyone got on him and run around out of healing range. EQ2 isn't like CoH -- it checks range and line of sight on resolution.
The 'unwashed savages' or whatever that were in the same little valley were a bit harder, mostly because they'd instantly go for the healer (me) as soon as I healed anyone, and then I had to tank them all. They still didn't hit very hard, but there were a lot of them and they were *focused*.
The hardest was the 'den mother', a big bear who hit for like 50-100 at a pop and had plenty of hit points herself. She'd tear up our 'tank' (he was a crusader, which apparently means 'fragile and doesn't taunt' -- well, he *had* taunt, I saw him use it once. Once.) fast enough that I had to chain heal him or let him die, and then she'd come for me along with all her weaker buddies, (who always went right for me from the get-go) and interrupt my spells when I tried to heal myself. Somehow, we managed not to have any deaths fighting her twice, and she always dropped a rare item. I managed to win the lotto for the one I couldn't use, but hopefully I can sell it on the player market for a few dozen silver.
Through all that, I made two and a half levels. No one from those groups got added to my friends list, though. Especially not the froglock.