![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
We had another session of the Neverwhereish game, although this time it was zombies. Instead of the laptop, I used a bunch of heroquest minis Lazar has lying around as the horde of unstopp-- er, easily stoppable zombies.
The horrifying horde of undead started to close in on the party. Kitten started casting an exorcism spell, meant to keep away spirits, hoping it would work on the zombies (it didn't), while 'Little Arrow', Don, and the warrior accompanying them tried to hold the zombies back. Their first few attempts were less than successful, as they chopped off legs or put giant holes in chests, which failed to stop the attackers, but eventually they discovered that destroying the zombies' heads put them down more permanently.
Still, they were forced to run away before the zombies overwhelmed then, and as it was the warrior was badly bitten and needed to be blinked out of the pile of a dozen zombies who'd piled on top of him.
So they ran off down a five-meter wide tiled pipe, pursued by the remaining zombies. John (er, 'Little Arrow') was using his speed and ran ahead of the group, chopping up zombies in their way, until he reached a branch and ran into a pair of armored zombies. He waited for the others to catch up, just in case, but then still got a little overconfident fighting them and took a hit from one of their swords, before chopping off their arms. Kitten tackled them, and then Don blew off their heads, wondering why the others just done that in the first place.
Another wave of death magic washed over them, overwhelming the defensive magic on the warrior, who was saved by the chaperone but needed to be teleported back to the surface to rest.
They couldn't afford to stand around for long, as more zombies started coming out of the branches ahead. They rushed down the least-zombied corridor, staying one step ahead of the undead, while Kitten, who'd been following the pulses from the death-field they were trying to find the center of, noticed that they were now going in the wrong direction -- they needed to go down and back.
An answer to 'down' presented itself shortly, as the 'pipe' they were in turned into a grated metal tube running through a seemingly bottomless chasm (not that they had enough light to see more than a few dozen feet). While they argued about what to do, more zombies approached... so discussion was cut short while Kitten cast flight on everyone, then shaped a hole in the bottom of the grating for them to fly down.
They descended for a while while zombies plummeted after them, landing below with crunches and splashes. Once they got low enough, they could see that the chasm was full of water, with another metal-grated pipe running through it, half-submerged. Kitten was tired and a bit frazzled keeping up all the flight spells, so Don pulled out 'something to cut through the metal grating', and got a rust monster, which disintegrated the whole grating, fell in the water, and drowned. Blub blub.
So, they flew in the narrow gap above the water for a while, until eventually figuring out that they'd need to go underwater to get to the center. Kitten managed to cast some water breathing spells for them, and John beat back the underwater zombies in the area. After a little while they came to a homongous pressure door, blocking their way.
John tried the wheel, but only managed to snap it off -- the mechanism was rusted solid and ruined. Kitten decided he could probably teleport them through, and after a couple tries got off a glass-wall spell to let him see past it (a prerequisite for teleportation).
Beyond was a room empty of water, and full of dead bodies == future zombies, if they went inside. Fifty of them, all the armored, armed type that were slightly more dangerous than the civilian zombies, surrounding a shrine in the center, that seemed to be generating the pulses. So, instead, he used up his reserves of fatigue (from a bound spirit) and set the whole center of the room, where the bodies were clustered, on fire.
The shrine didn't like being set on fire, and flung the flaming corpses to the far edges of the room, where they continued to burn. All's well that ends well, right? The party teleported inside, passed the last death-barrier without further incident, and got to work... well, wondering what to do next.
Eventually, after some nonsense with wild surges and crap, they found the hundred fetishes that seemed to be the cause of the death field, and dumped them all in a no-magic zone Kitten created at the edge of the ley-line crossing. Obviously, this was another set of defenses like the two Charlie had dismantled and stored in his house (and which were now rendering Athens uninhabitable) -- so with them neutralized, the city above should be safe to repopulate. John (who Kitten could recognize now, having finally seen through the spell) called his demon friend and asked him to retrieve the fetishes, but was informed that the demon couldn't pick them up from either the ley line crossing or the no mana zone, so they'd have to bring them elsewhere first before the demon could help dispose of them.
Kitten then spent several hours resting and showing off, and shaped a stone spiral staircase all the way up to the surface from the central chamber. He worked better in the dark, and had the others douse their lights for this... and when they relit them to see his handiwork, they saw that the pyramid had somehow been destroyed in the meantime. Who could have done that while they were sitting right there, even in the dark?
last session | next session
I got home to find that, for once, the DVR had actually recorded Battlestar Galactica properly. Maybe the method Joe from work suggested has something to it. He said that he'd cut down on the problems by not recording multiple shows back to back -- the DVR records a few extra minutes before and after each show, and the overlap takes up both tuners even if you're only recording on one channel, leading to unexpected conflicts. So I set it to stagger the recordings on the scifi channel at least, since scifi shows everything a million times.
On the other hand, that wouldn't explain why the failure was starting the middle of the shows in question, so I still think it's just defective, and happened to work this time by pure chance.
The horrifying horde of undead started to close in on the party. Kitten started casting an exorcism spell, meant to keep away spirits, hoping it would work on the zombies (it didn't), while 'Little Arrow', Don, and the warrior accompanying them tried to hold the zombies back. Their first few attempts were less than successful, as they chopped off legs or put giant holes in chests, which failed to stop the attackers, but eventually they discovered that destroying the zombies' heads put them down more permanently.
Still, they were forced to run away before the zombies overwhelmed then, and as it was the warrior was badly bitten and needed to be blinked out of the pile of a dozen zombies who'd piled on top of him.
So they ran off down a five-meter wide tiled pipe, pursued by the remaining zombies. John (er, 'Little Arrow') was using his speed and ran ahead of the group, chopping up zombies in their way, until he reached a branch and ran into a pair of armored zombies. He waited for the others to catch up, just in case, but then still got a little overconfident fighting them and took a hit from one of their swords, before chopping off their arms. Kitten tackled them, and then Don blew off their heads, wondering why the others just done that in the first place.
Another wave of death magic washed over them, overwhelming the defensive magic on the warrior, who was saved by the chaperone but needed to be teleported back to the surface to rest.
They couldn't afford to stand around for long, as more zombies started coming out of the branches ahead. They rushed down the least-zombied corridor, staying one step ahead of the undead, while Kitten, who'd been following the pulses from the death-field they were trying to find the center of, noticed that they were now going in the wrong direction -- they needed to go down and back.
An answer to 'down' presented itself shortly, as the 'pipe' they were in turned into a grated metal tube running through a seemingly bottomless chasm (not that they had enough light to see more than a few dozen feet). While they argued about what to do, more zombies approached... so discussion was cut short while Kitten cast flight on everyone, then shaped a hole in the bottom of the grating for them to fly down.
They descended for a while while zombies plummeted after them, landing below with crunches and splashes. Once they got low enough, they could see that the chasm was full of water, with another metal-grated pipe running through it, half-submerged. Kitten was tired and a bit frazzled keeping up all the flight spells, so Don pulled out 'something to cut through the metal grating', and got a rust monster, which disintegrated the whole grating, fell in the water, and drowned. Blub blub.
So, they flew in the narrow gap above the water for a while, until eventually figuring out that they'd need to go underwater to get to the center. Kitten managed to cast some water breathing spells for them, and John beat back the underwater zombies in the area. After a little while they came to a homongous pressure door, blocking their way.
John tried the wheel, but only managed to snap it off -- the mechanism was rusted solid and ruined. Kitten decided he could probably teleport them through, and after a couple tries got off a glass-wall spell to let him see past it (a prerequisite for teleportation).
Beyond was a room empty of water, and full of dead bodies == future zombies, if they went inside. Fifty of them, all the armored, armed type that were slightly more dangerous than the civilian zombies, surrounding a shrine in the center, that seemed to be generating the pulses. So, instead, he used up his reserves of fatigue (from a bound spirit) and set the whole center of the room, where the bodies were clustered, on fire.
The shrine didn't like being set on fire, and flung the flaming corpses to the far edges of the room, where they continued to burn. All's well that ends well, right? The party teleported inside, passed the last death-barrier without further incident, and got to work... well, wondering what to do next.
Eventually, after some nonsense with wild surges and crap, they found the hundred fetishes that seemed to be the cause of the death field, and dumped them all in a no-magic zone Kitten created at the edge of the ley-line crossing. Obviously, this was another set of defenses like the two Charlie had dismantled and stored in his house (and which were now rendering Athens uninhabitable) -- so with them neutralized, the city above should be safe to repopulate. John (who Kitten could recognize now, having finally seen through the spell) called his demon friend and asked him to retrieve the fetishes, but was informed that the demon couldn't pick them up from either the ley line crossing or the no mana zone, so they'd have to bring them elsewhere first before the demon could help dispose of them.
Kitten then spent several hours resting and showing off, and shaped a stone spiral staircase all the way up to the surface from the central chamber. He worked better in the dark, and had the others douse their lights for this... and when they relit them to see his handiwork, they saw that the pyramid had somehow been destroyed in the meantime. Who could have done that while they were sitting right there, even in the dark?
last session | next session
I got home to find that, for once, the DVR had actually recorded Battlestar Galactica properly. Maybe the method Joe from work suggested has something to it. He said that he'd cut down on the problems by not recording multiple shows back to back -- the DVR records a few extra minutes before and after each show, and the overlap takes up both tuners even if you're only recording on one channel, leading to unexpected conflicts. So I set it to stagger the recordings on the scifi channel at least, since scifi shows everything a million times.
On the other hand, that wouldn't explain why the failure was starting the middle of the shows in question, so I still think it's just defective, and happened to work this time by pure chance.