Warning: Long Post! (oops, it's too late)
Sep. 17th, 2002 11:31 pmTonight was Lance's game... dungeons and dragons, more or less, with a bunch of house rules for his world. Most of them are various anthropomorphic races... I don't *think* he's a furry, but who knows? Even if he was he probably wouldn't know I am.
The party's got a dragon-man barbarian, a cat-woman monk, a spider-chick sorceress, and me, the 'useless blob'. I'm the rogue, I guess, although everyone else in the party also has rogue levels, and the fact that being an amorphous blob that can change shapes and has blindsight is enough to give me ECL+1 means that they don't have all that many fewer rogue levels than I do. SOMEHOW, I'm still alive -- the only one who hasn't died at least once, in fact, although this time it was close.
The setting is the aftermath of a huge war that destroyed 'The Empire', so there's lots of 'high tech' stuff lying around in various ruins (although the tech is mostly magic). Tonight we decided to put off rushing the enemy's stronghold (we were considering it when we did the math and discovered that, piecemeal, we'd already taken out half of his forces). Instead we decided that WE would be the ones that would break into the place he'd been trying for ages to get into without success.
And we did, thanks to the main barrier to entry being an 'alignment barrier' and at least one of the party being good (it wasn't me). There were also traps and locks, but hey -- I'm a rogue, and I don't care if I get killed (any character I roll up will be better than this one), and I happened to roll well enough to get past them. Inside were some security robots (deactivated by swearing allegiance to the empire), lots of books and maps, and a 'classified room' where all the *good* stuff was kept.
me: "I'll check for traps..."
Lance: "Okay, the whole room is trapped. There are gas vents in the walls and ceiling, although it's not clear what would set them off."
me: "Er... I'll check the books. Would touching them set off a trap?"
Lance: "Yep, in front of each book is a silver line, that looks like a trigger."
monk-lady: "MEEEow! I'm getting out of here before he sets off a trap and gets us all killed. I'll hit the open room on the door."
Lance: "As you do, the door stays closed, and the room starts filling up with gas from vents near the floor... what do you do?"
me: "I'll jump up on the control pedestal and start hitting random buttons!"
monk-lady: "Meow! I'll try picking a book off the shelves!"
Lance: "Vents near the ceiling open up, and start pumping in more gas..."
We were eventually rescued by the rest of the party, our random flailing having set off alarms all through the building, but I got dosed by poison and had to make 8 DC 14 fortitude saves... I made half of them, so I wasn't killed outright, and the NPC druid eagle-riding mini-teddy-bear managed to cure the poison and heal me. I'd say it's as close as I've come to death in that game if it wasn't for the session before last, where I'd had to dodge THREE fireballs, any one of which would have killed me outright.
After that we discovered a magic mirror that let us spy on our enemy's throne room... and lots of other places. We experimented with a different, safer setting, and discovered that it was a one-way transportation device as well, but only for inanimate objects or good characters (again, not including me).
So we decided, since we were all rogues, that we'd open up with guns (and slings, and shuriken) blazing through the mirror, and assassinate him with sneak attack damage before he knew what was happening. We did like 40 points of damage to him, but he got away, and now the mirror is guarded by like 8 fireball-tossing bone warriors... and a huge pen full of hostages, including the guy we're supposed to save.
Did I mention we're all 2nd and 3rd level?
The rest of the session was kind of boring, since it involved exploring other places behind the mirror (which I CAN'T GO THROUGH). We freed all the gods from imprisonment (why do you think we don't have any clerics?), and now we're supposed to go meet them and get our wishes granted, or devoured, or something. They said they owed us, and to show up at X place at X time. Half of them are chaotic evil, though, so I kind of doubt wish-granting is in our future.
next week
The party's got a dragon-man barbarian, a cat-woman monk, a spider-chick sorceress, and me, the 'useless blob'. I'm the rogue, I guess, although everyone else in the party also has rogue levels, and the fact that being an amorphous blob that can change shapes and has blindsight is enough to give me ECL+1 means that they don't have all that many fewer rogue levels than I do. SOMEHOW, I'm still alive -- the only one who hasn't died at least once, in fact, although this time it was close.
The setting is the aftermath of a huge war that destroyed 'The Empire', so there's lots of 'high tech' stuff lying around in various ruins (although the tech is mostly magic). Tonight we decided to put off rushing the enemy's stronghold (we were considering it when we did the math and discovered that, piecemeal, we'd already taken out half of his forces). Instead we decided that WE would be the ones that would break into the place he'd been trying for ages to get into without success.
And we did, thanks to the main barrier to entry being an 'alignment barrier' and at least one of the party being good (it wasn't me). There were also traps and locks, but hey -- I'm a rogue, and I don't care if I get killed (any character I roll up will be better than this one), and I happened to roll well enough to get past them. Inside were some security robots (deactivated by swearing allegiance to the empire), lots of books and maps, and a 'classified room' where all the *good* stuff was kept.
me: "I'll check for traps..."
Lance: "Okay, the whole room is trapped. There are gas vents in the walls and ceiling, although it's not clear what would set them off."
me: "Er... I'll check the books. Would touching them set off a trap?"
Lance: "Yep, in front of each book is a silver line, that looks like a trigger."
monk-lady: "MEEEow! I'm getting out of here before he sets off a trap and gets us all killed. I'll hit the open room on the door."
Lance: "As you do, the door stays closed, and the room starts filling up with gas from vents near the floor... what do you do?"
me: "I'll jump up on the control pedestal and start hitting random buttons!"
monk-lady: "Meow! I'll try picking a book off the shelves!"
Lance: "Vents near the ceiling open up, and start pumping in more gas..."
We were eventually rescued by the rest of the party, our random flailing having set off alarms all through the building, but I got dosed by poison and had to make 8 DC 14 fortitude saves... I made half of them, so I wasn't killed outright, and the NPC druid eagle-riding mini-teddy-bear managed to cure the poison and heal me. I'd say it's as close as I've come to death in that game if it wasn't for the session before last, where I'd had to dodge THREE fireballs, any one of which would have killed me outright.
After that we discovered a magic mirror that let us spy on our enemy's throne room... and lots of other places. We experimented with a different, safer setting, and discovered that it was a one-way transportation device as well, but only for inanimate objects or good characters (again, not including me).
So we decided, since we were all rogues, that we'd open up with guns (and slings, and shuriken) blazing through the mirror, and assassinate him with sneak attack damage before he knew what was happening. We did like 40 points of damage to him, but he got away, and now the mirror is guarded by like 8 fireball-tossing bone warriors... and a huge pen full of hostages, including the guy we're supposed to save.
Did I mention we're all 2nd and 3rd level?
The rest of the session was kind of boring, since it involved exploring other places behind the mirror (which I CAN'T GO THROUGH). We freed all the gods from imprisonment (why do you think we don't have any clerics?), and now we're supposed to go meet them and get our wishes granted, or devoured, or something. They said they owed us, and to show up at X place at X time. Half of them are chaotic evil, though, so I kind of doubt wish-granting is in our future.
next week