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We had another session of Jeff's Dragonlance game tonight. Luis showed up this time, for part of the session, but Morgan's player and Ed were both gone. Once Luis dropped connection and didn't reappear, it was just the three of us.

A lot of treasure was handed out. A *lot*. We split it three ways. };)

After escaping from the watery tomb, the party continued onwards away from the dwarven lands. There were brief thoughts of going back for revenge, but seriously, taking on an entire dwarven nation? No.

So soon they approached what their guide described as an Abbatoir. It wasn't a very long stretch of cave that was marked by odd bloodstains and horrible screeches, so the party put up some short-duration defensive spells before moving on.

When the scout reported that some... odd creatures... were just around the corner, the party wasn't certain what to do. Attack immediately? Try to negotiate? Kijj decided to try the latter, and (after casting Improved Blink) yelled to get their attention. That woke them up, and they immediately attacked.

Thor got the drop on them, though, and managed to charge one before it could move far -- the others flowed around him to engage the rest of the party, leaving him all on his lonesome against a four-armed snakelike creature that kept grappling him and squeezing. Murphy successfully Slowed it, allowing Thor to eventually prevail.

The other two were really no match for Kijj. They could see (or rather, not-see) right through his mirror images, but not his blink, and their flailing tongue and claws and tails failed to get a grip, while his axe bit back viciously, with some assisstance from Sawyer and Tetsuyo. If those three had been the only opponents, the battle would have been over quickly.

They weren't, though -- from behind, a Slaughter King appeared out of nowhere and savaged Murphy! Murphy used his staff to put up a wall of force, but the creature turned ethereal and walked through the adjacent walls to press the attack, poisoning Murphy to the point of paralysis just as the wizard got off a Prismatic Eye. The Prismatic Eye required only a thought to aim and fire, however, so Murphy continued to fire back with it for the rest of the combat, usually either missing, or hitting with something that the enemy ignored.

None of the rest of the party could reliably hit the Slaughter King through his ludicrously thick armor plating, especially with his screeching wail drastically reducing their morale. The only person who could do damage (without just getting lucky) was Kijj, when he used True Strike. That gave him one hit every other round. With the rest of the party bravely throwing themselves in front of the enemy as decoys, to absorb his attacks (not entirely successful, as Kijj was bitten several times and weakened), it looked like Kijj might live long enough to use up all his spells without actually killing the thing.

Then Murphy got lucky and sent the Slaughter King to another plane with the last ray from his Prismatic Eye.

Jeff: "Let's see where he ends up. If it says 'Ethereal Plane' I'm going to laugh... aha. The beastlands. Chaotic Good heaven. Plenty of powerful Celestials there to take care of him."

Me: "Well, now that that's done with, the cleric can start healing the paralyzed people. She'll cast heal on Murphy, and... hmm, I guess we don't need to unparalyze the ranger right away."

Jeff: "Actually, she finds out that Oyou's heart stopped -- apparently, he lacked the will to keep on living. You do find a map of the rest of the journey in his pocket, though, with a note saying not to bring him back this time. Apparently, he'd rather stay in heaven then come back and get chewed on again."

Me: "He's chaotic good, isn't he?"

Jeff: "Yes, most elves are..."

Me: "I hope he doesn't run into the Slaughter King when he wakes up in the afterlife. That would suck."

The party, weak as it was, then proceeded to the aberrations' lair and looted it thoroughly. There was lots and lots and LOTS of treasure. Notably, Kijj and his pet cleric each got a magic staff, Kijj got a +4 admantium shocking burst battle axe to use as an emergency light weapon, in case he was ever grappled, Sonnet got a rod of wonder and a luckblade with two wishes left, and Murphy got an intelligent ring of knowledge whose special purpose was to kill abberations.

[the treasure no one else wanted was saved for Thor, since he'd helped win it, but his player was now absent.]

They teleported back and took a couple days to identify and heal up, then returned and, after a misteleportation incident that made Sonnet use up a wish (which she made Murphy recharge, since the wish saved her life) ("Yeah, let's not memorize blood-soaked bone pits as our 'studied carefully' teleport targets anymore."), searched the chamber above, which turned out NOT to have any more monsters or traps in it. Just four artifacts -- three books and another piece of the rod of seven parts -- lying there like nobody's business.

Sonnet sent a bear from her bag of tricks out to set off traps, but all it found was that the artifacts were apparently glued down. This encouraged Murphy to walk over and see if they'd be glued down for HIM, and when they weren't the others approached and looked through the books. Later, Murphy would identify them as giving enough instruction to allow one person each to gain a level, and get a bonus to some stat.

Murphy tried to get Kijj to take the Rod of Two Parts, but its powers were just redundant for him -- True Seeing, when he could Blink and See Invisible? Fly, when he had wings of flying? Let Tetsuo keep it.

At that point, however, the ring (Liam) informed Murphy that there were still at least two of the abberations left, that needed killing. So the party set up to do so, sneaking up as quietly as they could manage.

It wasn't quiet enough, but they had enough time to cast a spell or two before the enemy was on them, charging down the hallway and skewering Kijj -- that was all they accomplished before being cut down, though. They were fairly strong, but much weaker than the abberations they'd faced two days before.

Until, once again, the Slaughter King showed up, back from his celestial vacation. This time, though, Murphy had the ring, and disintegrated the foolish creature, *nearly* killing it (after the damage Kijj managed to inflict with a few lucky strikes, and some previous magic missiles Murphy had tossed its way). It turned ethereal and ran off... but the ring could still track it.

So, Silenced now, the party snuck up on it, lined up just outside the range of its blindsight, and peppered it with spells! None of the spells damaged it, but Murphy managed to land a dimensional anchor, forcing it to stay and fight... at which point, one more magic missile finished it off, and it exploded.

"I coup-de-grace the pieces."

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All my 1s for the night -- and there were a lot of them! -- were rolled on the same orange d20 that I already *knew* sucked. But for some reason, whenever it came time to roll anything, I'd reflexively pick it up. I think it's a cursed item.

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