Dreams of Glory
Nov. 19th, 2006 10:56 amFriday night we had a session of Lazar's wheel of time themed shadake game. We switched back to the old damage system, with a 'fatigue' add on to make it easier to dodge the attacks you really, really need to dodge. This is the new attempt to prevent one-shots, instead of the last one that nerfed high-level damage to the point where it really wasn't even worth trying.
( game summary )
( game summary )