Jun. 19th, 2005

terrycloth: (d20)
Er, another two. That is, Jesse and Nancy decided not to play in our Friday game anymore, giving the excuse of Jesse needing to work late at night and Nancy not having any transportation, even though on the other nights he worked late she seemed to have no trouble getting home at a normal hour...

Anyway, Snowwy made his character, which took a while, and Lazar eventually revealed that he'd intended for us to actually start playing while Snowwy was doing that. We did get a couple hours in at the end, at least.

game summary )

And that's where the game ended, with Lazar taking the week to decide just how much trouble Perrel was in. Well, that and it was after midnight. By a lot.

Saturday, I got a new video card, which went really smoothly but didn't seem to help as much as I'd hoped -- it let me up the video quality settings without losing framerate, but it didn't let me keep them the same and get better performance, which is what I'd have preferred. Which means that it's probably network lag being the bottleneck at this point, and to get things to run smoothly I'd need to get broadband. Blah.

I should try it out on some non-network game to verify that theory.

EQ2 also decided to show me another bug -- after getting disconnected randomly (by my ISP) I got back on and the 'active spell effects' window that's normally on the left side of the screen was just gone. Resetting the position and opacity of all windows did nothing, except undo all the work I'd done positioning them earlier. Someone I ran into on the game told me they knew how to fix it, and then went through tedious step-by-step instructions on how to get back a missing *hot bar*. Gah.

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