Tonight we suffered through the next part of Bastion of Broken Souls -- suffered mostly because the party refused to fight people who had no reason to either attack first or help them in any way. They eventually muddled through with a nonviolent solution, but it wasn't much fun, because nonviolence in D+D isn't much fun.
Then, they got violent, and managed to display new levels of egregiousness that I hadn't even suspected. Namely, Shapechange. And Maze.
( spoilers for Bastion of Broken Souls )
Then, they got violent, and managed to display new levels of egregiousness that I hadn't even suspected. Namely, Shapechange. And Maze.
( spoilers for Bastion of Broken Souls )