Feb. 26th, 2003

terrycloth: (pangolin)
Dan flaked again, last night, and this time finally told us straight out that he wasn't interested in running D+D anymore. So we decided to run a high level plane-walking campaign, and made new characters. Again. Sigh.

Since we were starting at level 18, I took the opportunity to break out the new Savage Species, and I'm playing a young silver dragon. No class levels, but with level-appropriate equipment even a young dragon is pretty badass. I used 'Leadership' to get a cohort... a halfling cleric is small enough to ride on my back, and high enough level to cast heal. A useful pet. Since we were buying equipment out of the DMG, a pet with several scrolls of True Ressurection.

I named the dragon 'Ryu', the rider/cohort is 'Nina'.

Ed took a mage who doesn't have a name yet, specificaly so that he could cast 9th level spells. The first spell cast in the game (not counting long-duration buffs) was Time Stop. An utter waste of a Time Stop, but only because the GM was sort of railroady. 'No, you can't time-stop and kill the main bad guy in the first scene, because he has a wall of force up. A special wall of force that's immune to disintegrate. Ha!'

Luis, of course, is playing a cat-person monk Ray'ia... not the cat-people from Savage Species, though, just the non-ECL version that's a lot like a halfling, stat-wise. 18th level monks are pretty powerful, especially when you misinterpret Ki Strike.

Making characters took a long time, but we did get to play the game a little.

game summary )

Now, let's see if we ever play another session of this game. This group is SO DYSFUNCTIONAL! AIEEE!

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