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Sunday we did play some D+D, although it was mostly just one long fight.

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Today, and also technically two weeks ago, we played some D+D with Shawn as GM, although two weeks ago we really didn't play *much* D+D.

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Sunday we played some D+D. The party travelled to Daggerford for some shopping, and ended up saving the town from an undead menace. Maybe.

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Today we played some D+D, after a very very long gap. After a somewhat silly but not entirely unsatisfying battle, we were faced with an insurmountable foe -- but fortunately, we'd been given a one-use weapon to destroy her. Unfortunately, it had been given to Ed who forgot to write it down on his sheet and thus was deleted from the space-time continuum.

But the GM let us use it anyway since we hadn't used it on anyone else, so all was well.

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Afterwards, I headed over to Jurann's for gaming night, missed out on a game of Dominion, but got to play two games of Battlestar Galactica, which is... interesting. It starts out as a cooperative game, but maybe from the beginning and certainly halfway through half the players turn traitor. Interestingly, the 'cylon sympathizer' is either a cylon sympathizing with the humans, or a human sympathizing with the cylons, depending on how badly the humans were doing before you got to the halfway point. So there's some incentive for an early cylon to avoid weakening the fleet *too* much... two cylons vs two humans is a much closer match than three humans vs one cylon!

It also does a good job of giving the cylons overwhelming military force (occasionally) without actually destroying Galactica too quickly -- usually, you can jump out before you're destroyed, clearing the board.

In the first game, I took Gaius Baltar and was an extremely ineffective president of the colonies -- we were almost overwhelmed before even leaving Caprica (you start in combat), losing half our viper fleet to little effect, and my shining moment as president was when I gave an inspirational speech (that only worked because Starbuck encouraged me) that lifted morale juuuust high enough for the 'cylon sympathizer' to make me a human fighting ineffectually on the cylon side. The cylons won when the replacement president -- a cylon -- got to decide three times in a row to let the fleet's food run down instead of discarding a few cards from his hand, and everyone starved to death.

In the second game, I was playing Chief Tyrol. We warped out of Caprica almost instantly, taking no damage of any sort, and... I was put in the brig, accused of treason. I rotted in the brig for a few turns, then (with the help of LOTS OF LUCK) managed to free myself just in time to... become a cylon sympathizer. AGAIN! This time, the other cylon revealed himself, and together we tried VERY VERY HARD to destroy the galactica. At one point we'd destroyed all the vipers, and the ship was 66% dead, with eight raiders and two basestars firing at it unopposed after blowing up the majority of the civilian fleet, and two centurion squads on board, when Tigh managed to repair the FTL drive and jump out -- only to have the humans lose from a lack of morale due to failing a 'low supplies' crisis.

It was a lot of fun, though. Even though humanity lost both times.
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Right. Sunday, we played some D+D at Tom's place, and I forgot to write it up. Until now!

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Honey Trap

Nov. 9th, 2009 11:57 am
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After Tom's game, I headed over to Jurann's place for more D+D. The party kept hitting the 'rest for 8 hours' button, and getting woken up by monsters, until their inventory was full and they had to head back to town to sell the loot.

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Sunday morning, I woke up at 10am, which gave me *just* enough time to take a shower, get dressed, and get out of the house by 11:30 to get to the D+D game. I don't know how taking a shower and getting dressed took an hour and a half, but it seems to always take that long.

Then it was another hour and a half before Tom and Shawn and Ed showed up and were all in the same room at the same time. It's like they had a tag team thing going for a while.

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Last night we played some D+D at Jurann's place. We also played some Dominion -- apparently Seaside went from 'huh? no game by that name exists' to 'oh it's out now' without my noticing.

I like some of the new Seaside cards a lot -- fishing villiage, island, merchant ship, and OMGSalvagers. Costs 4, text is "Trash a card from your hand, and gain coins equal to its cost."

Anyway, D+D:

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Key Quest

Oct. 26th, 2009 06:27 pm
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Sunday, we played some D+D at Tom's place, continuing the exploration of the haunted dwarven stronghold.

Worst. Shortcut. Ever.

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Sunday, we played more of Shawn's campaign over at Tom's house, working our way *slowly* through the undead-infested dwarven ruin.

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Then I had to leave to go to Jurann's place for another D+D game, which ended up basically being cancelled. But the outcome of the fight didn't seem to be in doubt -- I left Beware's sheet for Eric to run. Presumably they eventually finished the ghost and ghoul.
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Last night we played some D+D at Jurann's place. There was an arena, in which we were required to fight until we died.

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After Shawn's game, I headed over to Jurann's for more D+D. I was feeling pretty tired (I've got a sore throat, and annoying itchy spider bites or something that keep waking me up early) and so was everyone else, so it was kind of a snoozy session.

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Basically, they didn't run into any real trouble delivering the amulet to a mage who seemed competent to assess the threat it possessed.
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Sunday afternoon, we played some D+D over at Tom's place. Lots of undead!

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After the game at Tom's place, I went over to Jurann's for more D+D!

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Sunday afternoon, we played some D+D over at Tom's place. The back door to the mithril mine was a little better guarded than we expected!

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...but then it was getting late so we stopped. We'll roll initiative next time.
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Sunday night, we played some D+D at Jurann's place. The party did more shopping, then made their way towards Merinda.

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After Shawn's game, I went over to Jurann's place to play more D+D. We spent most of the session shopping and training up.

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I'm blah because work is being annoying. 'Fill out a bug using this template!' The template is blank. The bug tool won't let me save until I fill out fifty billion fields none of which I know the appropriate value for.

Yesterday, we played some D+D, which wasn't so blah, although we didn't get far because people were being extremely distractible and the GM kept having ot shuffle around between ten different pages for his monsters. Whoever said the 4e stat blocks were compact and easy to use? Totally smoking crack.

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We played some D+D at Jurann's place today, running a mini-adventure since he's still working on the big overall plot thing.

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After Shawn's game, I headed over to Jurann's for his D+D game. I was a little late, but not the latest person there this time.

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