Nothing to see here.
Feb. 22nd, 2003 09:53 pmI played a lot of AC2 today. And went and picked up the weekly comics. That's really about it. MMORPGs will do that to you.
In AC2 I mostly played Arona on Frostfell, because... er... I don't know. I just felt like it. Earlier, Arona had completed her assigned Prosper Curse quest (even though it didn't really give her anything useful, since Veldt Autaurs are about the same as Ley Autaurs), so now it was time for... well, that was a tricky question. I decided it was time to do the Illuminated Manuscript suicide run. I mean, quest.
Unfortunately, while I had the 'run in and get killed' part down pat, the 'live long enough to pick up the manuscript' part proved a lot trickier, so I couldn't quite finish the quest. Dejected, I went back to Cavendo, and asked if anyone wanted to go do Prosper Vault. Then remembered that I was only level 19 -- oops!
So I went and did Kydi vault, and sure enough there were a ton of people waiting outside it for a large enough group to form. Someone was hunting glyphs nearby, but I'm pretty sure glyphs don't drop right near the vault, so he was hunting for a long time. I helped him by aggroing the entire mimbu village and dragging the train to him as I ran for my life... but between us we managed to kill them all, so all's well that ends well. Eventually, I just gave him my spare Kydi glyph, since with five people it was pretty safe. As it turned out, someone almost died fighting the boss, but it wasn't me. And no one *actually* died.
So then we decided to go do Drudge Citadel, which had the same level limits. We hooked up with some people shouting for recruits to go do the Citadel in Cavendo, and -- I got disconnected. I reconnected *just in time* to see them all running off without me, but I remembered one of their names and use /tell until he gave up and told me the coordinates to go join them.
It turned out they knew a sneaky way in, bypassing the entire drudge citadel. There's a ramp up the backside of the mountains that goes up to a short cliff -- short enough to warp up if you jump just right and try many many times. It took more than an hour for everyone to get to the top, but that wasn't because it was THAT difficult -- it was because Vermilian was very clumsy and Orxlayer was a fucking idiot and got lost running across an open plane to designated coordinates with a group of five other people. Most of the time was waiting for (a) him to find us (we eventually had to send out search parties) and (b) Vermilian to finally get up the damn wall.
Then we had to get down the other side. "Don't just jump down, or you'll die. Jump sideways onto this slanted section here so you gently slide off and sort of rappel down," we were instructed by our intrepid exploiter. I mean, guide. Even Orxlayer managed this one (although it took him an extra five minutes or so, since he'd left to go get food), but Vermilian didn't -- she took a running jump and gracefully splattered into a million pieces at the bottom of the ridiculously high cliff.
So, there were only five of us sneaking past the last few guards (and most of the lag, thank gods) to enter the vault. The enemies in the vault were easy, but aren't they always? The boss was a nightmare -- he kept targeting me! I had to run around and hide behind cover and heal! As it turned out, he was somehow targetting *everyone*... but four of us had the correct response (get out of cover, heal, then dart out and shoot when you have the health to spare) and only one of us (Orxlayer) relied on other party members to heal him and got killed. And cussed us out for not healing him, since he was 'obviously' the only one being hit. I explained his error, and he stopped cussing. I don't know if he was mollified or what.
At any rate, while the XP was nice (it gave me 20th) that was the most unpleasant questing experience I've ever had in any game ever. Well, except for maybe that one time in EQ where I spent two weeks collecting ingredients for a quest, only to fail at the last step because you need a *master* smith and not just a *decent* one. Hate EQ. HATE HATE HATE.
Anyway, after that I was sort of at a loss. The next quests I knew of -- and the best place I knew of to scum XP, the ghost mines -- sort of required you to be level 21, and I was still only level 20. I wasn't ready for Illuminated Manuscript yet... well, probably not anyway, and I wasn't about to try to infiltrate the drudge citadel to hunt down the Cabalist and Murk Drudge I needed for Rashan.
So while pondering 'what next' I ran into
jurann's character Xyzzexis (or something like that) in Cavendo, where he tried to rip me off for crafting components, or possibly vice versa. He wouldn't pay the going rate on Solclaim. Of course, this wasn't Solclaim.
I'd originally come to the server to join the guild he was playing with, but... well... he's not with them anymore, and things are all confusing, so like, whatever. We chatted through tells for a while, I sold a couple things to a much richer crafter for three times what he'd refused (};P), and did a little hunting near Zu. Then realized I was sort of AC2'd out for the day, and logged off.
In AC2 I mostly played Arona on Frostfell, because... er... I don't know. I just felt like it. Earlier, Arona had completed her assigned Prosper Curse quest (even though it didn't really give her anything useful, since Veldt Autaurs are about the same as Ley Autaurs), so now it was time for... well, that was a tricky question. I decided it was time to do the Illuminated Manuscript suicide run. I mean, quest.
Unfortunately, while I had the 'run in and get killed' part down pat, the 'live long enough to pick up the manuscript' part proved a lot trickier, so I couldn't quite finish the quest. Dejected, I went back to Cavendo, and asked if anyone wanted to go do Prosper Vault. Then remembered that I was only level 19 -- oops!
So I went and did Kydi vault, and sure enough there were a ton of people waiting outside it for a large enough group to form. Someone was hunting glyphs nearby, but I'm pretty sure glyphs don't drop right near the vault, so he was hunting for a long time. I helped him by aggroing the entire mimbu village and dragging the train to him as I ran for my life... but between us we managed to kill them all, so all's well that ends well. Eventually, I just gave him my spare Kydi glyph, since with five people it was pretty safe. As it turned out, someone almost died fighting the boss, but it wasn't me. And no one *actually* died.
So then we decided to go do Drudge Citadel, which had the same level limits. We hooked up with some people shouting for recruits to go do the Citadel in Cavendo, and -- I got disconnected. I reconnected *just in time* to see them all running off without me, but I remembered one of their names and use /tell until he gave up and told me the coordinates to go join them.
It turned out they knew a sneaky way in, bypassing the entire drudge citadel. There's a ramp up the backside of the mountains that goes up to a short cliff -- short enough to warp up if you jump just right and try many many times. It took more than an hour for everyone to get to the top, but that wasn't because it was THAT difficult -- it was because Vermilian was very clumsy and Orxlayer was a fucking idiot and got lost running across an open plane to designated coordinates with a group of five other people. Most of the time was waiting for (a) him to find us (we eventually had to send out search parties) and (b) Vermilian to finally get up the damn wall.
Then we had to get down the other side. "Don't just jump down, or you'll die. Jump sideways onto this slanted section here so you gently slide off and sort of rappel down," we were instructed by our intrepid exploiter. I mean, guide. Even Orxlayer managed this one (although it took him an extra five minutes or so, since he'd left to go get food), but Vermilian didn't -- she took a running jump and gracefully splattered into a million pieces at the bottom of the ridiculously high cliff.
So, there were only five of us sneaking past the last few guards (and most of the lag, thank gods) to enter the vault. The enemies in the vault were easy, but aren't they always? The boss was a nightmare -- he kept targeting me! I had to run around and hide behind cover and heal! As it turned out, he was somehow targetting *everyone*... but four of us had the correct response (get out of cover, heal, then dart out and shoot when you have the health to spare) and only one of us (Orxlayer) relied on other party members to heal him and got killed. And cussed us out for not healing him, since he was 'obviously' the only one being hit. I explained his error, and he stopped cussing. I don't know if he was mollified or what.
At any rate, while the XP was nice (it gave me 20th) that was the most unpleasant questing experience I've ever had in any game ever. Well, except for maybe that one time in EQ where I spent two weeks collecting ingredients for a quest, only to fail at the last step because you need a *master* smith and not just a *decent* one. Hate EQ. HATE HATE HATE.
Anyway, after that I was sort of at a loss. The next quests I knew of -- and the best place I knew of to scum XP, the ghost mines -- sort of required you to be level 21, and I was still only level 20. I wasn't ready for Illuminated Manuscript yet... well, probably not anyway, and I wasn't about to try to infiltrate the drudge citadel to hunt down the Cabalist and Murk Drudge I needed for Rashan.
So while pondering 'what next' I ran into
I'd originally come to the server to join the guild he was playing with, but... well... he's not with them anymore, and things are all confusing, so like, whatever. We chatted through tells for a while, I sold a couple things to a much richer crafter for three times what he'd refused (};P), and did a little hunting near Zu. Then realized I was sort of AC2'd out for the day, and logged off.