terrycloth: (rhea)
[personal profile] terrycloth
Tonight was Dan's Tuesday D+D game, wherein a new party followed an incompetent leader to glorious victory, then nearly came to blows over a pair of alligator-hide boots.

Since, last time, we all died, we started by finishing our characters.

Louis made a human rogue 'Ray'ia' who thought she was a cat, and thought she could talk to cats, and routinely stole from everyone and pickpocketed from the party.

Lance made a multiclassed Cleric/Druid 'Ira' who liked hitting things with sticks and had a pet war-pony.

Ed made a fairly timid gypsy Barbarian/Fighter 'Keldon'.

I made a russian fighter/wizard 'Vladimyr' with a pet bird (who REFUSED to carry alchemist's fire in its claws -- what good is a familiar if it won't carry alchemist's fire?) and a defeatest attitude.

So, basically, the party started as mercs working for corporal Jafar, and was called to help a town raided by goblins, and rode out there, then walked into an obvious ambush by goblins and killed them all, although we were pretty hurt. Jafar was taken down early as the party abandoned him to fight the leader alone, and I was ganked after fizzling a shield spell due to spell failure. Healing spells and potions got us back up to full, except for spells, and Jafar insisted we press on to free the captured population of the village.

After Ray'ia looted the village of everything valuable ("Oh, I was checking for more goblins,") and I swapped in another Shield spell, we set off.

A magic lodestone pointed the way, and we ambushed the orc in charge as he chatted with a buyer. While the rest of us chucked spears and arrows from a high ridge, Ray'ia took it on herself to charge into melee, and was badly hurt... the rest of us barreled down into the ravine in time to distract the enemies while she escaped. My shield spell worked this time, and I remained unhurt, but I almost could have remained back at the village as I didn't manage to hit anything the entire fight.

Then we assaulted the last few goblins in their lair, with the wounded Ray'ia holding a torch and 'guarding our rear', also known as 'prying open crates with a crowbar and looting the contents'. Then she pickpocketed all the good items off the fallen enemies, claimed the only magic item since it 'went with her magic lodestone' (which had been temporarily given to her while she scouted ahead), and then had the audacity to demand the well-made and valuable cloak and boots from the dead merchant.

At this point, Keldon tried to kill her, but that action was overridden as the character had no knowledge of anything but the crate-prying. Detect magic revealed the ring, though, and the boots and cloak were given to the druid. Keldon got a masterwork sword, and I got some pretty armor.

Given the series of fumbles and failures this character seems prone to, however, I am not the prettiest. That honor goes to the druid, who with no relevant skills, stats, or equipment, was twice as effective as I was in combat, hitting enemies with his big wooden stick.

Friggin' druids.

Afterwards, we made characters for a new game Lance will be running on Thursdays, playing Traveller D20 (aka T20). Dan and Luis (of course) rolled unbelievably well and generated a pair of near-identical field commanders wielding energy weapons. I rolled significantly less well, and made up a backstabbing (literally) Vargyr Mercenary. Ed rolled abysmally horribly awful, but had a good PSI, and went into psicore (an option added to make psionics doable as the main focus of a character, since the two pages in the T20 book on them were a bit sparse) and hopes that will make up for it.

last week (different game) next session
(will be screened)
(will be screened if not validated)
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

terrycloth: (Default)
terrycloth

October 2020

S M T W T F S
    123
45678910
11121314151617
18192021222324
25262728 293031

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 8th, 2026 08:30 am
Powered by Dreamwidth Studios