Tales of Woe
Sep. 5th, 2006 12:39 pmSometimes the game just doesn't want you to play it.
I was playing a mission or two as Squiggle (a low-level spines/regen stalker) and suddenly came across a group of nine yellow minions in my solo mission set to the lowest difficulty. I managed to pull one away, and then a second pair, but the rest were way too close, so I went in to assassinate one and then run away.
Of course, the assassin strike missed. While running, I discovered that the 'w' key on my keyboard, which had been getting sticky, was now broken, which nearly killed me before I realized what was going on and hit 'r' to auto-run.
Slowly, I managed to whittle down the ranks, until finally only one enemy was left. That enemy promptly jumped up on a piece of machinery, jumped again onto a pipe, then out through a hole in the map geometry and off into limbo.
Fortunately, it was a big, obvious hole in the corridor wall, and I was able to use the raptor pack to chase him down... eventually. The map tiles in city of heroes each have their own little skybox, and the enemy wasn't in the box for the tile he'd jumped out of -- he'd run along the roof to the end of the mission, and *then* jumped down into the dark void.
Meanwhile, I've also started playing Disgaea 2. It's a lot like Disgaea 1, which is a good thing -- the other games in the series (Makai Kingdom and such) lost a lot of what made the original Disgaea fun, in particular losing the grid and thus the ability to restrict your opponents' movement totally killed any strategy, and being able to base your attacks off speed which also let you take multiple turns before enemies could act was just ludicrously abusive.
Anyway, I got to the part of the story where Tink gets a subpoena, and you have to travel into its item world to face the dark court and be rewarded for your crimes. After doing that, the subpoena is a totally useless item... but you can't sell it, and I don't know of any other way of getting rid of items. Argh.
I was playing a mission or two as Squiggle (a low-level spines/regen stalker) and suddenly came across a group of nine yellow minions in my solo mission set to the lowest difficulty. I managed to pull one away, and then a second pair, but the rest were way too close, so I went in to assassinate one and then run away.
Of course, the assassin strike missed. While running, I discovered that the 'w' key on my keyboard, which had been getting sticky, was now broken, which nearly killed me before I realized what was going on and hit 'r' to auto-run.
Slowly, I managed to whittle down the ranks, until finally only one enemy was left. That enemy promptly jumped up on a piece of machinery, jumped again onto a pipe, then out through a hole in the map geometry and off into limbo.
Fortunately, it was a big, obvious hole in the corridor wall, and I was able to use the raptor pack to chase him down... eventually. The map tiles in city of heroes each have their own little skybox, and the enemy wasn't in the box for the tile he'd jumped out of -- he'd run along the roof to the end of the mission, and *then* jumped down into the dark void.
Meanwhile, I've also started playing Disgaea 2. It's a lot like Disgaea 1, which is a good thing -- the other games in the series (Makai Kingdom and such) lost a lot of what made the original Disgaea fun, in particular losing the grid and thus the ability to restrict your opponents' movement totally killed any strategy, and being able to base your attacks off speed which also let you take multiple turns before enemies could act was just ludicrously abusive.
Anyway, I got to the part of the story where Tink gets a subpoena, and you have to travel into its item world to face the dark court and be rewarded for your crimes. After doing that, the subpoena is a totally useless item... but you can't sell it, and I don't know of any other way of getting rid of items. Argh.