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During the week, between sessions of Dragon Warrior VIII, I did a little tinkering with my Golgari deck, to try to make it more consistent.
I only have one Hell's Caretaker, which is by far the best sacrifice engine after Shambling Shell. The deck had a bunch of really expensive, big creatures in it (Gleancrawlers, Golgari Rotwurms, and Helldozers) and a ton of acceleration to cast them, and that was sort of how it tried to win, with the savra-sacrifice engine as sort of an extra bonus that happened to show up sometimes.
That didn't work so well.
So I took out some of the acceleration, trimming it down to 26 cards related to mana (I kept the elves of deep shadow so that I could sometimes have the lovely first turn elves, second turn shell, third turn savra game that really sucks for the opponent), and all the Helldozers, which are nice but really just big creatures with an ability, and put in a couple Vigor Mortises, an elvish piper (to go with the gleancrawlers), some Sengir Vampires (they fly... and I decided getting some damage through was more important than sheer size. But OTOH stinkweed imps start out too small to rely on as your only fliers), and four Dimir Houseguards.
THOSE make the deck work. Now, if I don't need a 2/3 fear possibly-regenerating critter -- and I usually don't -- I can transmute them into Savra, a vigor, the elvish piper, or my one hell's caretaker. Oooh, I love hell's caretaker. n.n Although getting the BB to pay the transmute cost can be a pain.
Okay, I have to take back what I said when I first started playing Ravnica -- Transmute is cool. But only if you'd also play the card straight -- sometimes a 2/3 fear sacrifice-enabling critter *is* what the deck needs, just like the tim deck sometimes needs a 0/5 flying wall.
I'm also coming to the conclusion that Twilight Drover is overrated. It's really hard to use, because your tokens have to die, and green/white doesn't have a lot of ways to make that happen. One way, though, is the flipped version of Orochi Eggwatcher. Mwa ha ha.
I only have one Hell's Caretaker, which is by far the best sacrifice engine after Shambling Shell. The deck had a bunch of really expensive, big creatures in it (Gleancrawlers, Golgari Rotwurms, and Helldozers) and a ton of acceleration to cast them, and that was sort of how it tried to win, with the savra-sacrifice engine as sort of an extra bonus that happened to show up sometimes.
That didn't work so well.
So I took out some of the acceleration, trimming it down to 26 cards related to mana (I kept the elves of deep shadow so that I could sometimes have the lovely first turn elves, second turn shell, third turn savra game that really sucks for the opponent), and all the Helldozers, which are nice but really just big creatures with an ability, and put in a couple Vigor Mortises, an elvish piper (to go with the gleancrawlers), some Sengir Vampires (they fly... and I decided getting some damage through was more important than sheer size. But OTOH stinkweed imps start out too small to rely on as your only fliers), and four Dimir Houseguards.
THOSE make the deck work. Now, if I don't need a 2/3 fear possibly-regenerating critter -- and I usually don't -- I can transmute them into Savra, a vigor, the elvish piper, or my one hell's caretaker. Oooh, I love hell's caretaker. n.n Although getting the BB to pay the transmute cost can be a pain.
Okay, I have to take back what I said when I first started playing Ravnica -- Transmute is cool. But only if you'd also play the card straight -- sometimes a 2/3 fear sacrifice-enabling critter *is* what the deck needs, just like the tim deck sometimes needs a 0/5 flying wall.
I'm also coming to the conclusion that Twilight Drover is overrated. It's really hard to use, because your tokens have to die, and green/white doesn't have a lot of ways to make that happen. One way, though, is the flipped version of Orochi Eggwatcher. Mwa ha ha.