Hazy Summer Dreams...
Jun. 25th, 2005 01:26 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Last night we had a session of Lazar's Shadake game, continuing the adventures of the magitech airship crew...
The exploding mushroom was the least of Perel's worries, as it turned out -- the spores were choking and left him gasping for breath, but his skymanta was able to fly him quickly back up towards the ship.
The problem was the swarm of giant mosquitos that arose from the cloud of orange dust, easily keeping pace with the manta. Wayne tried to drop the anchor on one of them, but missed... Jardin went and got his polearm so as to be ready for their attack.
Jardin didn't have a lot to fear from the creatures -- working in the forge, he'd invested in fireproof armor, and his workclothes proved useful against the insects' bites as well. Wayne was tough, but not *as* tough, and unlike Jardin didn't have any weapons on hand to use against the mosquitos, so was forced to spend the whole battle (such as it was) running for his life into a progressively more restrictive areas, ending in a frantic life-or-death wriggling match inside the ship's canopy.
Perrel, for his part, missed the ship as he tried to jump off the manta onto the deck... and landed in the 'danger room' that Balthazaar was still setting up, having just blasted a hole in the side of the ship a half hour or so before. Balthazaar was as useless in combat as Wayne, but only a couple of the bugs followed Perrel into the room, and Perrel was able to take care of them using the axe he'd brought with him to try to harvest mushroom bits.
Eventually, Wayne reappeared, with an insect on his tail, and Jardin killed it, and that was the last of them. They smashed a bunch more mushrooms with the anchor before Jardin managed to pull it up, but lacking a warm-blooded target to follow the mosquitos didn't make the connection between the anchor and the ship, so they weren't attacked.
There was one 'prisoner' who'd been taken alive, stung and paralyzed by Wayne's frustratingly slow-acting poison, which Balthazaar claimed for dissection -- he wanted to know how they made the acid they used in their bite. Perrel patched everyone up with bandages and such, then vanished into his room to try to brew some sort of healing potion for Wayne, who'd been bitten a lot more than anyone else. Wayne scavenged some vines from the canopy and started weaving himself some armor. "I knew there was something I meant to buy before we left."
This left no one manning the ship, or watching the comm, for about a day. During breakfast, Balthazaar noted that they were about fifty miles off course, and asked about that, and they came up with some sort of schedule for checking the wind and adjusting appropriately, while still letting most everyone work on their various projects.
They had a run in with a hallucinogenic storm, that had them wandering about in a daze for most of a day, and with some not-quite-as-mesmerizing-as-they-should-have-been will-o-wisps, which *did* manage to entice Wayne to leap over the side of the ship. He could fly (and, in fact, was generally always flying) so it didn't take much, but it left him wondering why the hell they'd led him to the bottom of the ship and just vanished. Eventually, the others explained it to him. ("See, if *we* jumped off the side, we'd *fall*. They were trying to kill you.")
But before long they'd reached the one city they'd been pretty sure still existed, nearby, and loaded up some food processors on some mantas and headed down to greet the locals. The locals sent up a squad of Cytherians (female ones, the ones with the fast-acting venom) in armor to greet them, but despite the show of force the initial contact was friendly, and they were given permission to land and demonstrate their devices.
last week | next week
The exploding mushroom was the least of Perel's worries, as it turned out -- the spores were choking and left him gasping for breath, but his skymanta was able to fly him quickly back up towards the ship.
The problem was the swarm of giant mosquitos that arose from the cloud of orange dust, easily keeping pace with the manta. Wayne tried to drop the anchor on one of them, but missed... Jardin went and got his polearm so as to be ready for their attack.
Jardin didn't have a lot to fear from the creatures -- working in the forge, he'd invested in fireproof armor, and his workclothes proved useful against the insects' bites as well. Wayne was tough, but not *as* tough, and unlike Jardin didn't have any weapons on hand to use against the mosquitos, so was forced to spend the whole battle (such as it was) running for his life into a progressively more restrictive areas, ending in a frantic life-or-death wriggling match inside the ship's canopy.
Perrel, for his part, missed the ship as he tried to jump off the manta onto the deck... and landed in the 'danger room' that Balthazaar was still setting up, having just blasted a hole in the side of the ship a half hour or so before. Balthazaar was as useless in combat as Wayne, but only a couple of the bugs followed Perrel into the room, and Perrel was able to take care of them using the axe he'd brought with him to try to harvest mushroom bits.
Eventually, Wayne reappeared, with an insect on his tail, and Jardin killed it, and that was the last of them. They smashed a bunch more mushrooms with the anchor before Jardin managed to pull it up, but lacking a warm-blooded target to follow the mosquitos didn't make the connection between the anchor and the ship, so they weren't attacked.
There was one 'prisoner' who'd been taken alive, stung and paralyzed by Wayne's frustratingly slow-acting poison, which Balthazaar claimed for dissection -- he wanted to know how they made the acid they used in their bite. Perrel patched everyone up with bandages and such, then vanished into his room to try to brew some sort of healing potion for Wayne, who'd been bitten a lot more than anyone else. Wayne scavenged some vines from the canopy and started weaving himself some armor. "I knew there was something I meant to buy before we left."
This left no one manning the ship, or watching the comm, for about a day. During breakfast, Balthazaar noted that they were about fifty miles off course, and asked about that, and they came up with some sort of schedule for checking the wind and adjusting appropriately, while still letting most everyone work on their various projects.
They had a run in with a hallucinogenic storm, that had them wandering about in a daze for most of a day, and with some not-quite-as-mesmerizing-as-they-should-have-been will-o-wisps, which *did* manage to entice Wayne to leap over the side of the ship. He could fly (and, in fact, was generally always flying) so it didn't take much, but it left him wondering why the hell they'd led him to the bottom of the ship and just vanished. Eventually, the others explained it to him. ("See, if *we* jumped off the side, we'd *fall*. They were trying to kill you.")
But before long they'd reached the one city they'd been pretty sure still existed, nearby, and loaded up some food processors on some mantas and headed down to greet the locals. The locals sent up a squad of Cytherians (female ones, the ones with the fast-acting venom) in armor to greet them, but despite the show of force the initial contact was friendly, and they were given permission to land and demonstrate their devices.
last week | next week