Oct. 5th, 2010

terrycloth: (d20)
Sunday afternoon we played some D+D. After escaping from the gem, the party got lost in a trap-filled maze until a ghost told them how to get to an even more dangerous trap. I mean, to their goal.

game summary )
terrycloth: (d20)
Contains no hatchling spoilers. At least, Rowyn assured me it wouldn't, and I don't see how it could since the playtest took place on Earth and the PBEM isn't. n.n

While she was visiting during Rainfurrest, we played a few hours face to face to see how annoying a system where everything failed constantly was.

we hatched... )

And the answer was... it was pretty annoying, so Rowyn decided there needed to be a 'very easy' category for things even *hatchlings* would succeed at most of the time (there was once when they both got DOOM on easy wings trying to exit their cave!). Also, the damage formulas were incomprehensible.

But it was fun! q:3

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