Jul. 1st, 2008

Blah

Jul. 1st, 2008 02:54 pm
terrycloth: (pangolin)
Well, I was playing through Mass Effect for the second time (playing a renegade soldier with the two nicest NPCs tagging along, instead of a paragon engineer with the two nastiest) but got to a point, just after finished Feros, where it would give me an endless loop 'decontamination in progress' when I tried to get back onto the Normandy and never actually let me back on. Reloading didn't help. I'm hoping rebooting will, but I didn't feel like doing that right then, so instead I installed Lego Indiana Jones, which I'd bought at the same time.

That was a mistake. It doesn't run very well on my laptop (seriously, what's so friggin' complicated about rendering goddamn lego blocks that you can't maintain a decent frame rate?) and the controls are shit. I don't like games where you die over and over and feel like you were defeated by the interface. No, throw the damn chair at the evil german guy NO! Not at the bottles on the bar! BAD INDIANA! No gold coins for you!

Also, there's no 'quit game' function that I can find. You can save between levels, but you can't even quit there without just killing the process. Booting up the task manager should NOT be a routine step while playing a game, and BOTH Mass Effect and Lego Indiana seem to require it.

I think Lego Indiana is getting uninstalled because it's really not much fun in addition to being frustrating. Mass Effect... well, I'll see if I'm still stuck unable to get into the Normandy, but I don't *really* need to play through it twice. Even if it's a lot more fun being a total jerk and murdering people for no reason.

Actually, the biggest murder spree did have a perfectly good reason. Bunch of mind-controlled but possibly curable innocent people stand between you and the guy who's controlling them, with guns.

'Good' solution: Use gas grenades to knock them unconscious while they shoot you. Getting this right took four tries, because letting people shoot you while you try to get the incredibly finicky grenade controls to do anything is pretty suicidal.

'Evil' solution: Kill them all. Still pretty hard because there's a *swarm* of them, but I got through it on the first try.

Prognosis: The evil hero going, 'No! It's too dangerous. No! I don't care if they're your friends, I'm not risking the mission to try some wild-ass plan to save them', was, in fact, completely justified and correct. Without save and load technology, the good guy would have lost.

Profile

terrycloth: (Default)
terrycloth

October 2020

S M T W T F S
    123
45678910
11121314151617
18192021222324
25262728 293031

Page Summary

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 6th, 2025 01:07 am
Powered by Dreamwidth Studios