More wolves... always wolves...
Jan. 31st, 2007 04:16 pmLast Saturday, I was over at Ed's place for a 'game night' where we played a couple games of Bang! (I lost one because, well, I was the renegade, and the renegade always loses, and the other because I took one of the 3hp characters from the expansion, not realizing that dynamite from the expansion did 3hp of damage, killing me instantly from max), and then I got roped into helping someone playtest some crappy games. One was a low-budget version of Flux, where instead of having the rule changes on cards, you were just supposed to make up the rules on your own, and so people kept making up really boring rules, until the guy himself finally won a hand and started giving people ideas.
On Sunday, Eric ran another session of the Eberron campaign, which features wolves of all sorts. Skeletal? Yep. Awakened? Uh huh. Construct? You got it.
( game summary )
On Sunday, Eric ran another session of the Eberron campaign, which features wolves of all sorts. Skeletal? Yep. Awakened? Uh huh. Construct? You got it.
( game summary )