We had the last session of Mutants and Masterminds yesterday, finishing up the adventure. Tom and I kind of wanted to keep playing M+M, but Eric Josh and Ed all preferred switching to Eberron -- Eric felt more comfortable running an Eberron campaign, Josh wanted to try some new abusive prestige classes from the complete mage, and Ed really hated his M+M character and was sick of the system.
Tom also revealed that the reason Michelle had left was that Eric and I kept arguing about the rules, although from what he said it seemed like the ordinary discussions disgusted her as much as the actual shouting matches (since he brought it up during an ordinary discussion about jumping height and not while we were all growly).
Personally, I've always been disgusted by her complete disregard for the rules -- not 'I want to break them' but 'I'm not going to bother to learn them, I'll just ask what I can do each and every round of combat and have someone explain it every single fucking time'.
So to hell with her.
( game summary )
Writing this up, I sound really bitter. I wasn't that angry during (most of) the game, don't worry... it's just going over it to record it makes me remember how much Eric's rulings as GM bother me.
He likes to railroad the party. He hates 'using player knowledge' so much that he goes out of his way to make sure no one knows anything about what's going on, even if they would reasonably know in character, unless you can *prove* that they'd know in character (which is often impossible because you don't know the specifics out of character). He cheats with his NPCs and given any excuse will happily rule one way for them and another for the party, on the same issue, in the same combat round.
ARGH.
Tom also revealed that the reason Michelle had left was that Eric and I kept arguing about the rules, although from what he said it seemed like the ordinary discussions disgusted her as much as the actual shouting matches (since he brought it up during an ordinary discussion about jumping height and not while we were all growly).
Personally, I've always been disgusted by her complete disregard for the rules -- not 'I want to break them' but 'I'm not going to bother to learn them, I'll just ask what I can do each and every round of combat and have someone explain it every single fucking time'.
So to hell with her.
( game summary )
Writing this up, I sound really bitter. I wasn't that angry during (most of) the game, don't worry... it's just going over it to record it makes me remember how much Eric's rulings as GM bother me.
He likes to railroad the party. He hates 'using player knowledge' so much that he goes out of his way to make sure no one knows anything about what's going on, even if they would reasonably know in character, unless you can *prove* that they'd know in character (which is often impossible because you don't know the specifics out of character). He cheats with his NPCs and given any excuse will happily rule one way for them and another for the party, on the same issue, in the same combat round.
ARGH.