Traps traps traps
Nov. 21st, 2005 10:22 amSunday, we had a session of Tom's game. Ed was missing this time. We mostly went up against more traps. Sooo many traps... but eventually we got to the treasure chamber they were guarding.
( game summary )
That's where we stopped, since Tom hadn't generated the books in the library yet. Josh remarked that with all these evil artifacts, it was a real shame they couldn't just have an artificer disenchant them for crafting XP. "That's an Eberron-only thing, though."
"Well you know, Astral Projection is a necromancy spell. We could use the cube to travel to Eberron, and have them all disenchanted."
No one else thought that was a good idea, though. }:P
( game summary )
That's where we stopped, since Tom hadn't generated the books in the library yet. Josh remarked that with all these evil artifacts, it was a real shame they couldn't just have an artificer disenchant them for crafting XP. "That's an Eberron-only thing, though."
"Well you know, Astral Projection is a necromancy spell. We could use the cube to travel to Eberron, and have them all disenchanted."
No one else thought that was a good idea, though. }:P