Jun. 28th, 2005

terrycloth: (d20)
We had a session of Jeff's game last night. We escaped from a prison, that was suddenly full of Sith for no apparent reason. Luckily, Sepna saved the day against impossible odds, by using powers in impossible ways (full round action -> free action) and rolling 'natural 20s' on several skill checks.

Plus the technology involved kept changing to make whatever we were trying to do at the time useless. It's really hard to plan around that sort of thing.

game summary )

I don't think I'm going to bother trying to use illusion again, it just never works.

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