Apr. 24th, 2004

terrycloth: (rhea)
Tonight was the sci fi shadake game I've been running... bleargh. It looks like it's going to end after the next session, since Shadarack is leaving earlier than expected, and Lazar is out of school and ready to be a GM again. Probably for the best.

I wanted to run a sci fi game without magic. I'm kind of sick of magic, and when you mix it with technology it's just... difficult. But nooo, everyone wanted to be a wizard, except for the people who wanted to be McGuyver. Ah, well.

Anyway, I hope we have more than two players and Lazar for his game. He said he knows some people who might join, but he says that all the time, and it very rarely pans out.

game summary )
terrycloth: (Default)
Today, after a long delay, we had another session of the DM-switching campaign, which is switching back to Eric now. Tom didn't get to run his epilogue after all, because of Easter, and he has to be at a school play tomorrow, so we had it a little ahead of schedule rather than wait two months between games.

We were using the high-level characters, but most of us made new ones -- Tom's Hiko was the 'same character' but completely remade (psionic warrior 5, monk 4, fighter 4 instead of Samurai/Barbarian/Something else), and the only other holdover was Breya, Michelle's rogue. We also had a bear warrior 'Garden' (pronounced 'Gar-DAN') played by Dave, a paladin 'Alaric' by Josh, a wizardess 'Dawn' played by Ed (gender-shifted at the last second for some reason) and my own 'Ethan', a halfling psion. I was the only non-human -- which makes me wonder, 'why does Tom keep complaining that humans are too weak, when EVERYONE plays them?'.

I rolled randomly for my alignment, and got 'Lawful Neutral', which seemed appropriate enough.

game summary )

The battle against the pirates took up most of the session, because there were SO MANY enemies -- two dozen 6th level fighters (fodder) and 8 named enemies (also fodder, to tell the truth).

Each battle as a psion took up about a quarter of my power points in two rounds of activity. Of course, I was casting multiple spells per round... still, not a lot of staying power. The constructs were really strong, though -- Alaric noted that going by pure melee stats, they were better than him.

And yes, both fights ended in two rounds of actual combat (after several rounds of preparation and maneuvering).

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