How many kobolds does it take...
Jun. 18th, 2003 12:40 am...to get to the chewy center of a Juggernaut? The answer is 'more than 200', apparently.
Tonight was my not-very-underdark themed D+D game. After lots of shopping, the party did some more fighting for the chaos cult, then ventured into the ruined city of Ephae in search of... well, of something. And found it.
( game summary )
Snags this week were, first of all, the bait-and-switch on the caravan raid. I hadn't intended to ACT OUT 200 kobolds trying to kill a Juggernaut, I'd just sort of assumed it was going to be a horrible slaughter. The idea was that the party would either agree to do it, or the chaos cult would try and fail. Having the party refuse, and then go along with the army anyway, was the worst of both worlds as I had to ACT OUT the entire fricking battle. That took half the night, with most of the party just watching since they had no intention of helping.
Also, I said the party could barter for magic items with the cultists. The party had a *lot* of magic items saved up. Hundreds of thousands of gold worth (thankfully not 'each', at least). They managed to move most of it, even if not everything they were looking for was available. That also took a long, long, long time.
Tonight was my not-very-underdark themed D+D game. After lots of shopping, the party did some more fighting for the chaos cult, then ventured into the ruined city of Ephae in search of... well, of something. And found it.
( game summary )
Snags this week were, first of all, the bait-and-switch on the caravan raid. I hadn't intended to ACT OUT 200 kobolds trying to kill a Juggernaut, I'd just sort of assumed it was going to be a horrible slaughter. The idea was that the party would either agree to do it, or the chaos cult would try and fail. Having the party refuse, and then go along with the army anyway, was the worst of both worlds as I had to ACT OUT the entire fricking battle. That took half the night, with most of the party just watching since they had no intention of helping.
Also, I said the party could barter for magic items with the cultists. The party had a *lot* of magic items saved up. Hundreds of thousands of gold worth (thankfully not 'each', at least). They managed to move most of it, even if not everything they were looking for was available. That also took a long, long, long time.