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Today Eric finished up the pyramid adventure, which was *really* almost finished last time.

Talking to the Paladin, it came to light that she'd come to the pyramid a few days ahead of the party, following the same spirit's plea -- but she'd told the fanatical priests that she was there to *put Amon Re's spirit to rest* instead of to *loot his tomb* and had been let through without conflict. But what fun would that have been?

The party did not tell her that they'd utterly slaughtered the cult (Tachi was still a bird, and still couldn't talk except through Sierra, who chose not to pass on anything he said). They gratefully accepted her offer to join forces (Tachi, objecting on the grounds that 'Paladins don't let you steal or kill things', was, as noted, still a bird, and couldn't talk except through Sierra, who chose not to pass on anything he said).

There wasn't much on the level they were on, so they used a rope looped around the lion's head to climb up to the top of the waterfall, where Diego started checking the door for traps. A tapping sound attracted Tachi and Sierra's attention, against a loose-looking section of wall off to one side, and tapping back at it revealed that there was someone on the other side doing the tapping. Cyrus climbed up and with Diego's help shifted the rock, while Tachi flitted to the trees to see if the pineapples were edible.

They were not. They were, in fact, explosive. Tachi was a sturdy little weasel/bird, however, and survived both the explosion and the thirty foot fall to the ground, unconscious -- and landed in the waterfall's pool, which healed his wounds.

At any rate, behind the rock was a very gollum-ish gnome, who told of a glittery treasure behind a statue back down the tunnel he had, apparently, dug out himself, with a spoon. The party decided to go that way, on the grounds that 'whatever's down there can't kill an emaciated gnome'.

What was down there was an obvious clay golem, guarding 'something red' under a transluscent crystal cover. The party lobbed a pineapple they'd carefully removed at the statue, then rushed in to attack it. Ineffectually.

But, while Cyrus and the paladin (Holly) flailed uselessly at the golem, Sierra, Albinus, Tachi, and Felinne were... er... flailing uselessly at the crystal pedestal, which was made out of stone, and rather hard to chip through. Tachi had a stone shape, which he blew attempting to cast defensively. At last, as Holly and Cyrus were both at the brink of death, Cyrus switched his attentions to the pedestal, and smashed it open -- revealing a beating heart, which Sierra quickly impaled on her athame. A high pitched shriek from elsewhere in the temple told that yes, they had probably killed off the probably-not-a-lich-since-actual-liches-don't-use-still-beating-hearts-as-phylectories, and they then quickly ran away.

Well, not really. Tachi and Sierra quickly ran away, and Diego had run away before the fight even *started*, and Albinus hadn't bothered to really even try since it was a golem and he was a sorcerer. But Felinne, Cyrus, and Holly all decided to stay behind and sacrifice themselves so that the others could get away. Luckily, no one actually died before they sorted that out and retreated in unison. The golem didn't follow them out of the room it had been told to guard.

Pressing onwards, past the golem (once it seemed to have calmed down), they found a waterfall with a question mark at the bottom, and a long passageway that obviously led to the door above the waterfall, in which a set of ancient bones in a fist-shaped throne marked the final resting place of the powerful necromancer they'd avoided fighting.

Asking a question of the waterfall led to a relatively easy quiz, which reversed the flow. The entire party leapt into the waterfall, and was swept up to the top floor, except for Diego, who refused to jump in, and was stronger than Albinus, who tried to push him.

The next floor had two rooms -- the first had a large boat, with empty jars, opposite a mural of the same boat, floating in the sky, with what was obviously the Gem of Mo'Palar. The party examined the boat, but found nothing special, and moved on to the final resting place on Amon Re, where the staff of rulership lay sitting around in the open.

They took it. Nothing happened. They searched behind the statue, and found the same vague inscription implying that the statue could be used to teleport, but nothing happened. Cyrus decided to open the tomb. Amon Re attacked! Amon Re was set on fire and killed! But not before infecting Cyrus with mummy rot, very nearly killing him outright, and making it so that it would be difficult to cast even the mitigating lesser restoration spells that might keep him from dying the next day. Although Tachi thought he could manage it -- it wasn't *impossible* to cast healing spells on him.

But they were still trapped, until investigating the mural revealed that it was actually a portal, to a spot 10,000 feet above the pyramid, where 30 feet away a boat floated -- the real boat, with the gem and a bunch of platinum in jars. Luckily, it was Tachi who stepped through first, as he had wings to not fall 10,000 feet to his death with.

Sierra got on her broom and flew out to attach a line to the boat, and it was hauled inside and looted. A message was sent down in a bottle to Diego, and he was brought up the waterfall, and then they all joined hands and went into the glowing magic room behind the statue, with the staff and gem, confident that it would return them to the outside world, although they'd still be trapped in the middle of the freaking desert.

Instead, it took them to a dark vantage point above the pyramid, where they watched a massive rain and sandstorm wash away all traces of anything except the pyramid -- and then the life spring began to flow once more, filling in the pool around the tomb, and allowing the resurrection of the ancient nation that had once lived in the desert, except that the last ancestors of the ancients were dead by the party's hand.

last session next session, different game

We haven't decided what'll happen to them next -- apparently, in the series of modules, they would now be teleported to the beginning of the next module directly. If no one wants to run it, then they'll just be sent home.

Next two weeks we won't be able to play, but in a month Tom is going to start the Anime game, where every character is a cheesy pregen made up by Tom himself, with our aid and assistance, of course.

After the game, Tom and Ed and I stayed late to play Carcasonne, which was pretty fun, although the screwage factor was high. Due to intense luck finishing off Barrel City near the end, I manged to... well, still not win. But I came close - 159 to 168. Tom -- the only one who'd played it before -- clinched the victory very early on by claiming a massive farm that touched 8 cities, and defending it tooth and nail. He also gave 'helpful advice' to Ed and I about how we could screw each other, which Ed took on several occasions. I of course, was above such -- heh heh, I Cathedraled his largest city, and he never got to finish it. Nya nya!
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