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It's a trap! Well, duh.
So, we had a session of Tom's D+D game today. Mostly just finishing off the adventure we started last time, against our will.
( game summary )
Basically, any potential for roleplaying or drama was eliminated by Eric's outright refusal to even for a second consider doing anything to prioritize rescuing the hostage over killing the enemy. This after he forced us to all come in the first place! Grrr.
( game summary )
Basically, any potential for roleplaying or drama was eliminated by Eric's outright refusal to even for a second consider doing anything to prioritize rescuing the hostage over killing the enemy. This after he forced us to all come in the first place! Grrr.