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Friday night we played a little Shadake, until Lazar decided that there was no way we could lose and decided to summarize the rest of the game.

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Me: "...you promised *not* to destroy the world, Lazar. We were going to set the next game in this world."
Lazar: "Well, we didn't say it couldn't be set in the past. You've got a thousand years to work with!"
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Shadake last night, continuing the invasion of Amalthea.

game summary )

Ramifications that I thought of on the drive home:
(1) Some random moon somewhere just got anchored. The local lords are probably not very happy about that.
(2) TWO random moons just got fully functional temples of Enka (since the crystal they stole was one of three). Maybe this is not such a good way to stop the spread of the empire. q:3
terrycloth: (d20)
Friday night we played some shadake, in which guile and stealth won one battle and failed to show up for another.

game summary )
terrycloth: (d20)
Last Friday we played some Shadake. We came up with a half-baked plan, but we'll have to wait until next week to see if we survive contact with the enemy.

game summary )
terrycloth: (d20)
Last Friday we played some Shadake, finishing up the saga of the haunted super-weapon. OR DID WE?

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Reunion

Apr. 7th, 2010 02:22 pm
terrycloth: (d20)
Last Friday we *did* play some Shadake, I just keep forgetting to write it up. So:

game summary )
terrycloth: (d20)
Friday night we played some Shadake, and started actively searching for some solutions to our problems. It didn't work.

game summary )
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Friday night we played some shadake...

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...and while we didn't put two and two together at the time, in retrospect it's pretty obvious what happened. They burned down the trees that the real Teatime and his Evil Murderous Ghost friend had been trapped in, and now they were destroying this ship the same way they'd destroyed the Concordance. Doh! The party *does* have ghost-touch weapons and a lantern of aura sight with them, at least, since the random insanity had reminded them of a ghost attack. Maybe that's why the ghosts haven't confronted them directly yet.
terrycloth: (d20)
Friday night we played some shadake...

game summary )
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Friday we played some Shadake, mostly dealing with the big Drakivolki auction.

game summary )
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Friday we had a really depressing episode of Shadake.

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Friday night we played some Shadake, receiving a mission and shopping and stuff.

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Ixy Idyll

Feb. 17th, 2010 04:56 pm
terrycloth: (d20)
Friday night we played some Shadake... Rowyn was visiting for the weekend and tried to play Magnus Naperiel, but kind of fell asleep for most of the game due to jet lag. Lots of people also forgot and/or broke their laptops... it was a kind of messed up session, organizationally.

game summary )
terrycloth: (d20)
Friday night we played some Shadake, and made some very bad decisions that got lots of people killed. Possibly a good percentage of the populations of Morpheus and Ython, both. We also lost our boat, although it might be more accurate to say that it lost us.

game summary )
terrycloth: (d20)
Friday night we did some Shadake, finally raiding the rainbow palace of doom and stealing the -- oh sorry, the prize of one Soul of Enka goes to Cho! We did get a lovely painting as a consolation prize, though.

game summary )
terrycloth: (d20)
Friday night, we played some Shadake. The party headed to Ython to try to find another ship for the realists and a way to stop the invasion of Morpheus, and basically failed.

game summary )
terrycloth: (d20)
Last night we played some Shadake, and ended up fleeing for our lives from Morpheus. AGAIN.

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Friday night we played some Shadake, in which we cruelly betrayed all of our enemies, and led them to an icy grave.

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Friday night, we played some Shadake. Probably for the last time this year. Thank you Christmas! q:3

game summary )
terrycloth: (d20)
We played Shadake Friday night, but not much happened. Mostly, shopping.

game summary )
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