Nov. 29th, 2016

terrycloth: (biggs)
The last communication from the No Man's Sky people before they vanished for a couple of months was that they were working on 'base building and capital ship ownership'. Since those were two things that they'd specifically ridiculed before release, I'd kind of assumed they were being sarcastic.

Yesterday they (FINALLY) released a new patch, with... base building and capital ship ownership.

Also, they added a survival mode, which makes it more of a game by drastically increasing the inconvenience of recharging stuff and the rate at which you use up life support.

Specifically... )

What this all leads to is that, at least in the early game, survival considerations are dangerous instead of being a nuisance. You really, really don't want to land your ship anywhere but at an outpost without a good reason, because you might not be able to take off again, and the planet might be super-hostile and difficult to explore.

So... yeah. Definately makes it worth playing again, because it's an entirely new experience. Not sure if it gives the whole game more longevity in the long run, though, since once you have all the stuff I expect it'll still be pretty easy to survive.

There's a third 'creative' mode where they supposedly took out the resource requirements for everything so you can just build whatever you want without limits. Haven't tried that one yet.


terrycloth: (Default)

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